Version 2.6 Released!

Changes in version 2.6:

  • Fixed a minor memory leak that would have made about 4k of memory going stale whenever the audio engine is being restarted.
  • Add support for sample rates below 44.1kHz for as long as the sound hardware supports them.
  • Fewer overloads at low buffer size settings. This means drop-out free performance at about half the buffer size compared with v2.5 on a sizable number of cards.
  • Changed handling of default sample rate in order to work around issues with some Envy24 based cards.
  • Default settings adapted in order to work around issues with specific AC97 drivers.

Posted

in

,

by

Tags:

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.

  • Advanced configuration

    Advanced configuration

    Once the control panel has been switched to advanced mode, things begin to look a little more complicated. The device list is now expandable and you can enable more than one item at a time. The device list contains Devices, Device Interfaces and so called “Pins”. Devices are independent hardware units most of the time.… more

  • Device aggregation

    Device aggregation

    Using the button next to each entry, you can now selectively enable/disable each particular item in the device list. This way, you can also create multi-device-setups (“aggregate devices”). Multi-device-setups require that all the devices involved are running from the same clock source. You can achieve this by daisy-chaining devices via S/PDIF etc. On-board devices usually… more

  • Latency Compensation

    Latency Compensation

    Since ASIO4ALL does not have sufficient knowledge of the underlying hardware/driver architecture, it can only guess the actual latencies involved. With these sliders you can compensate for the latencies unknown to ASIO4ALL such that recordings in your sequencer Software are properly aligned with the rest. Note: In multi-device-setups the largest respective value of all devices… more

  • Hardware Buffer on/off

    Hardware Buffer on/off

    Note: For WaveRT drivers, this box is labeled “Allow Pull Mode (WaveRT)” instead! Enables the hardware buffer for the highlighted device. This only works for so called “WavePCI” miniports, as other types of WDM drivers do not usually allow direct access to the hardware buffer. Adjustment for best hardware buffer performance involves the “ASIO Buffer… more

  • Kernel Buffers/Buffer Offset

    Kernel Buffers/Buffer Offset

    If hardware buffering is disabled, this control lets you add up to two more buffers to be queued for audio output. Each additional buffer increases the output latency of the device by the time it takes to play one buffer. Therefore, the initial setting of “2” should only be changed on less powerful machines, where… more